Showing posts with label Technical Convergence. Show all posts
Showing posts with label Technical Convergence. Show all posts
Thursday, 19 December 2013
Thursday, 21 November 2013
Definition of Technological Convergence from the examiner
Technological
convergence refers to the process where new technology is moving towards single
platforms delivering multiple media outputs that can be used to reach
audiences, for example, a PS3's primary function is video gaming but you can
download and watch movies from Lovefilm.com on it and also watch catch up TV
and music videos.
Convergent
technology is technology that allows an audience to consume more than one type of media from a single platform. Lots of aspects of the internet e.g. social
networking, YouTube, online editions of newspapers and magazines are
convergent.
If
talking about film, candidates could, for example, point to facebook
campaigns advertising a film or viral marketing spread via the internet.
Digital
projection is convergent technology because films that are produced digitally
have moved away from the physical film medium and can be supplied to theatres
in digital format (lower costs for distribution versus higher start up costs
for theatres switching to digital technology).
As the film is in digital format there are also cost savings as potentially
less work needs to be done on the film to get it onto Blu-Ray, DVD, internet
trailers etc as
no physical conversion needs to take place because the film is already in
digital format.
Wednesday, 20 November 2013
Homework question- week beginning 25th Nov- deadline-first lesson of the week
Answer the question below, making detailed reference to examples from your case study material to
support the points made in your answer.
How important is technological convergence for institutions and audiences within a media area
• Film
• Music
• Newspapers
• Radio
• Magazines
• Video games
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